How to Create Stunning Forest Scenes with Forest Pack Pro for 3ds Max 2016
If you are an archviz artist or a 3D enthusiast who wants to create realistic and dynamic forest scenes in Autodesk 3ds Max, you need a powerful and versatile scattering plugin that can handle millions of objects and polygons without compromising performance or quality. That plugin is Forest Pack Pro for 3ds Max 2016.
Forest Pack Pro For 3ds Max 2016
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Forest Pack Pro for 3ds Max 2016 is the world's most popular scattering plugin for 3ds Max. It provides a complete solution for creating vast surfaces of trees, grass, plants, rocks, buildings, crowds, and more. It uses advanced algorithms and native shaders for the main render engines, such as V-Ray, Corona, Arnold, Redshift, etc., to create scenes with virtually unlimited number of objects and polygons, with limited computer resources.
Forest Pack Pro for 3ds Max 2016 has a user-friendly interface and a simple wizard that guides you through the scattering process. You can choose from hundreds of presets that are included in the plugin, or create your own custom libraries using any type of object, from geometry to proxies, point clouds, and animated meshes. You can also use Forest Tools to convert your scatters into native instances or render proxies for further editing.
How to install Forest Pack Pro for 3ds Max 2016?
To install Forest Pack Pro for 3ds Max 2016, you need to follow these steps:
Download the latest version of Forest Pack Pro from the official website. You can choose between a full version or a free trial version.
Run the installer and follow the instructions. You will need to enter your license information or request a trial license.
Select the version of 3ds Max that you want to install the plugin for. In this case, choose 3ds Max 2016.
Select the render engines that you want to use with the plugin. The installer will automatically detect the installed render engines and install the corresponding shaders.
Finish the installation and restart 3ds Max.
That's it! You have successfully installed Forest Pack Pro for 3ds Max 2016.
How to use Forest Pack Pro for 3ds Max 2016?
Using Forest Pack Pro for 3ds Max 2016 is easy and intuitive. Here are the basic steps you need to follow:
Create a surface object that you want to scatter on. It can be a plane, a terrain, a spline, or any other object.
Create one or more source objects that you want to scatter. They can be geometry, proxies, point clouds, or animated meshes.
Go to the Create panel and select iToo Software > Forest Pack Pro.
Click and drag on the surface object to create a Forest object.
Go to the Modify panel and open the Geometry rollout.
Add the source objects to the Geometry list. You can use the Add button or drag and drop them from the scene.
Adjust the distribution parameters, such as density, scale, rotation, etc., to achieve the desired result.
Use the Areas rollout to define where you want to scatter or exclude objects using splines, objects, bitmaps, etc.
Use the Display rollout to change the display mode of the Forest object in the viewport. You can choose between points cloud, mesh, proxy, bounding box, etc.
Use the Render rollout to change the render mode of the Forest object in the renderer. You can choose between mesh, proxy, instances, etc.
That's it! You have successfully created a forest scene with Forest Pack Pro for 3ds Max 2016.
What are the features of Forest Pack Pro for 3ds Max 2016?
Forest Pack Pro for 3ds Max 2016 has many features that make it a powerful and versatile scattering plugin. Here are some of them:
It supports all types of objects as source and surface, including geometry, proxies, point clouds, animated meshes, splines, terrains, etc.
It supports all major render engines, such as V-Ray, Corona, Arnold, Redshift, etc., and provides native shaders and render elements for each of them.
It has hundreds of presets that are included in the plugin, covering different categories such as trees, grass, plants, rocks, buildings, crowds, etc.
It has a library browser that allows you to create and manage your own custom libraries using any type of object.
It has a creation tools panel that allows you to create scatters using different methods such as paint areas, spline areas, reference objects, etc.
It has a forest tools utility that allows you to convert your scatters into native instances or render proxies for further editing or export.
It has a forest effects system that allows you to create advanced scattering rules using expressions and variables.
It has a forest color map that allows you to randomize or control the color variation of your scatters using bitmaps or gradients.
It has a forest edge mode that allows you to create realistic transitions between different scatters or materials.
It has a forest LOD system that allows you to optimize your scatters for real-time engines or interactive presentations.
These are some of the features of Forest Pack Pro for 3ds Max 2016 that make it a must-have plugin for any archviz artist or 3D enthusiast who wants to create stunning forest scenes in 3ds Max.
Conclusion
In conclusion, Forest Pack Pro for 3ds Max 2016 is the world's most popular scattering plugin for 3ds Max. It provides a complete solution for creating vast surfaces of trees, grass, plants, rocks, buildings, crowds, and more. It uses advanced algorithms and native shaders for the main render engines, such as V-Ray, Corona, Arnold, Redshift, etc., to create scenes with virtually unlimited number of objects and polygons, with limited computer resources.
Forest Pack Pro for 3ds Max 2016 has a user-friendly interface and a simple wizard that guides you through the scattering process. You can choose from hundreds of presets that are included in the plugin, or create your own custom libraries using any type of object, from geometry to proxies, point clouds, and animated meshes. You can also use Forest Tools to convert your scatters into native instances or render proxies for further editing.
Forest Pack Pro for 3ds Max 2016 has many features that make it a powerful and versatile scattering plugin. You can use different methods to create scatters, such as paint areas, spline areas, reference objects, etc. You can use Forest Effects to create advanced scattering rules using expressions and variables. You can use Forest Color to randomize or control the color variation of your scatters using bitmaps or gradients. You can use Forest Edge to create realistic transitions between different scatters or materials. You can use Forest LOD to optimize your scatters for real-time engines or interactive presentations.
If you are an archviz artist or a 3D enthusiast who wants to create realistic and dynamic forest scenes in 3ds Max, you need Forest Pack Pro for 3ds Max 2016. It is a must-have plugin that will take your renders to the next level. a27c54c0b2